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Browse and rate HOI4 division templates, tank designs, ship designs, aircraft designs and guides shared by the community. Get inspired to build your own and share them with the community.

Tank

t-60

Hello, a little historical bonus for this week: the T-60. This Soviet light tank, which entered service in 1941, was mechanically closer to a car than a tank (I'm only half joking). It was equipped with a 6-cylinder GAZ-202 gasoline engine, directly derived from GAZ's cars. Its gearbox, controls, and bearings also came from the automotive industry. Why such a hybrid? In 1941, due to Stalin's disastrous policies, the Red Army suffered defeat after defeat and lost thousands of tanks in just a few months (20,500 armored vehicles in total in 1941), finding itself in a critical shortage. Faced with the German advance, the main production sites had to be transferred to the Urals, halting production. In this emergency situation, the T-60 was designed to be produced in ordinary automobile factories. More than 6,000 units were built to compensate for these catastrophic losses. On the front lines, its armament was very weak for a tank, limited to a single 20mm TNSh automatic cannon designed for aircraft. Useful for harassing infantry or destroying enemy trucks during the Moscow counter-offensive, it proved ineffective against Panzer III and IV tanks. Its armor remained so thin that Russian crews tragically nicknamed it "Bratskaya mogila na dvoikh" ("fraternal grave for two"). Despite these shortcomings, it performed its mission relatively well until the factories in the Urals flooded the front with T-34s… but its career didn't end there: • T-60A (1942): Version with reinforced 35mm frontal armor. • BM-8-24: 82mm Katyusha multiple rocket launcher mounted on a T-60 chassis. • T-60-3: Prototype anti-aircraft tank equipped with two 12.7 mm DShK machine guns. • Antonov A-40: Project for a flying tank with wooden wings mounted on a T-60 chassis (abandoned). • T-70: Direct successor light tank, equipped with a more powerful engine and a 45 mm gun. • TACAM T-60: Converted Romanian tank destroyer equipped with a 76.2 mm anti-tank gun. I hope you enjoyed this "little bonus".

showcase 1941
Tank

Meta?

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1939 germany 1941
Template

Дивизия через сау для 1840-45 года

Дивизия с большой атакой для 1940+ годов

tank armor 1941
Template

Phalanx Reborn

COME ON VON MACKENSEN, its time to push the Russians back again they are starting to think and have tricks again.

showcase 1941 armor +2
Tank

Pretty basic tank (panzer4)

Just a normal improved medium tank, that also happens to be pretty much historical panzer4

showcase 1941 budget
Template

They Came from the down south (Quafar safari, the new sea people.)

"This looks a little expensive, are you sure this is something aussa can afford." Sure you can, after you rebuild the forts and cities you leveled completely destroying everything in your path. The sea peoples once ended the bronze age by wiping the slate clean and dealing with all nations but one, now its your turn, to wipe the slate clean with super heavy artillery. Practically no forms of defensible terrain are an appreciable obstacle with these bonuses, even if, by all accounts, this division is a meme. Oh yeah, you are taking "Utilizing our strengths" for the massive attack bonuses on irregulars by the way, no militia this run. Get yourself a commando and infantry leader advisor, and nothing will be able to really resist this units pushes. __________ You also have great bonuses with this doctrine to superheavy railway artillery, use them, even if you can't afford them.

challenge 1941 infantry +1
Template

ELITE mid game melting mobile division

This was the base France motorized division in 1936. For 1939/40, I added every rocket company and heavy tank there. Then, for 1941, I added the mecha and armtrac battalions, but by that time Germany was already over. It is expensive, but that is not a problem cause the main difficulty is supplies, but still good enough to work in every terrain except mountains in SP. All the heavy tanks are the first research and with base stats, so in-game they are far more powerful and faster when you mod them to your preferences. DOCTRINES ARE MOBILE WARFARE: mobile infantry, self-propelled arty support, armoured support and mission-type tactics.

rate my build offense tank +3
Tank

PET

Petrol electric tank, for when all the breakthrough is not enough breakthrough. I almost settled for 69 breakthrough but I pushed on because I could. (Note: in the designer it reported a speed of 4.25 so I think something bugged out and it stopped updating.)

showcase offense 1941
Tank

Midgame Medium

Basic Midgame Medium build that i like to use against AI. Usually i also pack some TDs in my midgame tank builds so soft attack is priority

rate my build help wanted armor +2
Template

assault infantry division

offensive division

rate my build offense infantry +2
Template

Historical 1941 Germany Infantry

This not actually really historically but this is the best design I can build with historical reference, but if someone can design with high efficiency than this design or suggest the improvement your can left the comments

rate my build infantry 1941 +1
Template

PhreakierPhranks that are finally a decent use for armored cars via wheely dans sweatshop

So. Armored cavalry lets you buy an army spirit that gives 15% mechanized and armored car cost. With the right MIO you could massively increase anti-tank attack, reduce costs, and if you go superior firepower all arms at defense gives all infantry +25% hard attack on their infantry equipment. +18% hard attacks is available on the MIO, which means we have finally invented the anti-tank AK-47. That would lead to approximately 40% more hard attack than is shown here, this becomes a fast, tanky, organized meatgrinder of a division that still has piercing and the ability to attack effectively. The hard attack can become remarkably high for some division that doesn't have any dedicated anti-tank assets outside some wheely MF's. THE COST IS ALSO MUCH LOWER THAN SHOWN. Its only 100 army xp to half the cost of mechanized equipment, so not only is most gear pictured 15% cheaper. Some is 58% Cheaper than shown. I'll publish this again once we have army spirit, equipment variant, and MIO support. There is room for optimization, with assault engineers we lose too little for it to matter, but gain much better terrain modifiers. I was too excited to add them in because a useful way of incorporating armored cars in my divisions made me hurry instead of making the most carefully measured division in history.

showcase challenge offense +7