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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
`My bearings are explodin.
(This is a swedish template, please understand. This is budget for them.
51% equipment capture ratio tho.
Also your resistance target in your core swedish clay, like new jersey, will also be close to the sun with the +80% target you can hit other people with.)
Comments
W
0
@123 Eq. 51% capture ratio, and a meme. Sweden is a heavily industrial nation with militia so I'm using 1.6 width militia to make this have hp and org.
But. We are playing a heavy industrial nation, we can play this lunatic army config despite this being absolute madness.
Militia also aren't really that great at defending, their organization is trash so the only thing redeeming them here is 1.6 combat width letting them offset this in a division that lets them offset organization penalties from the other elements of this division.
SWISH
2026-07-28
0
Wild mix but the stats do look good on it
Design not found or is no longer public.
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