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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
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Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
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Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
I promised you a commando free division template this time, so I present you with the fastest, highest hard attack bathtubs I have while being able to poke the limits of 1k soft attack and having a strong flyswatter.
This fails that promise, I used marine commandos here. I can never be free.
Bathtubs are able to operate independently of pesky armored doctrines, so you can pick armored doctrines that buff regimental armor a lot while you optimize your rocket and recon units that forget to bathe to a comedic degree.
Did I mention its not too difficult to make bathtubs dirt cheap and this also gives you ok cavalry? This is mobile inf.
Comments
W
1
Oh yeah, you can also do 16.2 speed motorized+armored car divisions, this one pictured here simply is there to show that, don't run a 4 width.
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W
0
Cute Cav unit thats compatible witht he last doctrine, brings armored cars for enough hardness to try and mitigate the extra % infantry equipment use that is intrinsic to using cav.
Its obviously better if you can afford to upgrade the engineers to their armored variant, but I'm not doing that.
Cav do get more nuanced bonuses from mobile infantry as of the summer beta, so this unit is a bit worse at breakthrough but more well rounded there.
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Q
Quimera298
2026-08-03
0
With mobile warfare, flying batteries and pioneers, they get some strong and minimum bonuses too to help the org
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