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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
Mech division for about 1942 multiplayer. I dont know if this is optimal, so please help me. I used medium td;s with absolutely maxed armor and 8 kmh speed.
Comments
SWISH
2026-06-02
0
The anti-air unit kinda kills the speed of the division and makes your engine investments useless as it slows down your template. Might be best to get rid of it or maybe upgrade to a motorized AA version
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