Template

Superheavy orgwall

W

Walsst  ·  8 views  ·  2026-08-02

Superheavy orgwall
Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
A D M
Plains
Forest
A D M
Forest
Hills
A D M
Hills
Mountains
A D M
Mountains
Desert
A D M
Desert
Jungle
A D M
Jungle
Marsh
A D M
Marsh
Urban
A D M
Urban
River
A D M
River
Amphib.
A D M
Amphib.
Fort
A D M
Fort
Irregulars and mounted infantry are tied for the highest org doctrine, fun fact! You get better light infantry stats from irregulars, making it the peak doctrine for what I am showcasing here, the superheavy org wall. Great if you want to roleplay taking casualties like its halo.

Comments

W
Walsst OP 2026-08-02
0
A practical expansion where we try to reach a good 60% casualty trickleback to keep our corpse pool reasonably small at the size of only 80% of the human population instead of 860% View template →