Loading design…
Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
Men who don't die, don't use supplies, and have 69 org!?!?!?!?
Nice.
Fun fact, I believe they gave you a 10% hp on flying cavalry if you push the helicopters even further if you go that way in the beta, I haven't tested this bonus so I don't know if this is actually good yet (It might just be a bonus to the support companies non-existent HP, knowing paradox,) but more trickleback and immortal soldiers so yay? (Either that or its +10 hp...)
I did just spot a bonus that lets the Ethiopian infantry run a good bit faster than cavalry, the socialist roadrunners need further optimization.
Comments
Design not found or is no longer public.
Back to Catalog
Sign in to leave a comment.