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Human Tanks (HP stacking info, mass assault.)

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Walsst  ·  4 views  ·  2026-10-03

Human Tanks
Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
A D M
Plains
Forest
A D M
Forest
Hills
A D M
Hills
Mountains
A D M
Mountains
Desert
A D M
Desert
Jungle
A D M
Jungle
Marsh
A D M
Marsh
Urban
A D M
Urban
River
A D M
River
Amphib.
A D M
Amphib.
Fort
A D M
Fort
Yeah so, 43.6 HP per inf is possible on three units: Mechanized, Bathtubs, and irregulars. Turns out, the generic helicopter brigade lets you stack 3% extra HP over hospitals, and the individual excellence bonus. The follower up in the post beta world is motorized infantry, that should be capable of 39-40.5 Lastly, regular infantry/militia would be capable of 37.2, and paratroops with signal companies would have around ~36. The 10% HP modifier from operational reserves isn't applying in HOIDESIGNER.

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