Template

Regimental meme team supreme 1942

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Walsst  ·  30 views  ·  2026-07-26

I can't believe this division started like foccacia, starting simple then getting overly complicated as I kneaded too much good stuff in.
Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
A D M
Plains
Forest
A D M
Forest
Hills
A D M
Hills
Mountains
A D M
Mountains
Desert
A D M
Desert
Jungle
A D M
Jungle
Marsh
A D M
Marsh
Urban
A D M
Urban
River
A D M
River
Amphib.
A D M
Amphib.
Fort
A D M
Fort
kaplap kaplap kaplap rout now rout now eeeeh~? not running away yet how gross. You are going to get overrun now if you don't turn tail and run away~! whats wrong why are you hiding behind cas~? you know that won't save you now~! (Those are artillery noises at the beginning, I promise.) I know this seems potent, but remember the stats are going to be a bit higher post summer beta. With variants this can be a good 30% cheaper. We will have more defense in the future. Thankfully, the line artillery soft attack on rangers seems to be working now. Thanks HOIDESIGNER. I'm sorry for the brain rot I hope you can recover from this emotionally and move on with your life.

Comments

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Walsst OP 2026-07-26
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Did you know~? In terms of overall stat spread the armored cars version of this template can use a 15% cost savings spirit while having more hardness, org, and some defensive bonuses~! You even get the variant editor for them, which, can do things I guess.... (The tanks got reset in this preview, but when you reset them to be the correct tanks the stats go back to 500+ breakthrough and 1030 soft attack.) View template →
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Quimera298 2026-07-26
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It looks fun to try by middle game! I would just swap one moto AT with one or two moto AA. Cause you already have enough with one and regimental support medium TD.
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Walsst OP 2026-07-26
0
@Quimera298 More AA attack is an option, your suggestion would bump the air attack ~150 the enemy CAS would fly very few flights mid game before they are turned into a flaming wreck. Its a bit better than 1/3 chance of them being grounded, which is quite a good exchange rate for this fighting close air support, and we only lose about 15% hard attack. I'm going to call your variant a rather adequate/good modification of the division. Lets us swat those gross disgusting flies trying to buzz around and ruin our battle. View template →