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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
A lean, low-cost division built for one job: holding coastal tiles and ports that larger divisions would be wasted on.
When you aim for this type of job, you'll look to keep your supply, production cost, manpower as low as possible while maximizing your defensive stats such as defence, organization and HP.
Best used for: Coastal and port garrison, island defense, and defend river crossings (note the green River and Amphibious terrain ratings).
Not suited for: Offensive pushes, facing concentrated armour, or any situation where you need meaningful breakthrough.
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