Template vHistorical

Finnish tank division

1

123  ·  13 views  ·  2026-08-01

Finnish tank division
Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
A D M
Plains
Forest
A D M
Forest
Hills
A D M
Hills
Mountains
A D M
Mountains
Desert
A D M
Desert
Jungle
A D M
Jungle
Marsh
A D M
Marsh
Urban
A D M
Urban
River
A D M
River
Amphib.
A D M
Amphib.
Fort
A D M
Fort
Finlands tank division 1944. Basically everything we(yes i am finnish) had put together. The medium batallion represents a mix of lights, mediums and heavies, as well as self propelled arty. Tds are german stugs. Rangers are elite light infantry. No docktorines.

Comments

1
123 OP 2026-08-01
0
Any ideas to make this more usefull without making it too unhistorical.
W
Walsst 2026-08-01
0
I'd love to see some of the dedicated Finnish support companies like long range recon and cold weather logistics companies here. They gave you a bunch of focuses for cool regional units that did sadly get orphaned by the doctrine rework, but it would be nice to acknowledge them. __________________________________________________ You know, this just makes me think of an idea I've been bouncing in a few places for "alternative tactical units" that would give you special projects for things like dedicated tactical anti-tank brigades so you could better model the impact of teams with the Lahti L-39 as a "small" arms answer to anti-tank. It would be basically running a bunch of special projects to take the equipment that small nations can afford, and give you new units so small nations equipment schemes feel less intrinsically barren if you are too poor to afford things like flame tanks, the tank designer, etc etc. So you could get tank hunting teams as an option from an "infantry heavy weapons tactics" project, and its basically an inf unit that if you perfectly optimize it, it looks like a dirt cheap, barely functioning alternative to anti-tank 1, but its a fire support unit that uses small arms, has good HP, and gives you intrinsic equipment capture ratio, since a rifle destroys a tank less than a piece of artillery. I know paradox devs in interviews had concepts they were struggling with that had a similar concept but they couldn't put into word how to do it, as one of them was excited for ideas of "Do the machineguns support the infantry," versus "Do the infantry support the machineguns."
1
123 OP 2026-08-01
0
@Walsst it woild be great to use finnish support companies, but i dont feel they would fit here. That is a good idea of those things