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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
This is probably the best paratrooper template you can get in singleplayer.
The light tanks as support are both paradroppable : The light flame tank comes from No Step Back DLC, glider tank comes from Arms Against Tyranny DLC. These two allow you to stack about 150flat breakthrough on that div.
Use the "Sabotage party" para doctrine in elite forces.
The doctrines are pretty basic : GBP, Individual excellence and Grand assault are the main parts, the arty and tank subdocs don't matter much.
Only GBP and grand assault are really important as IE can be safely replaced with little impact but, if you do, consider swapping the logi company for radio company (HP buff from the para doctrine)
If you plan on using it in singleplayer, simply add a single regimental Anti Tank gun for piercing.
Don't hesitate to force attack when landing, the HP is high specifically for that.
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