Catalog | HOI4 Division Templates
Browse and rate player-created HOI4 division templates. From infantry to armored divisions across all types of terrains. Get inspired to build your own and share them with the community.
infantry melter
2530 sft attack
Good mountaineers
Good mountaineers If you want you can take out the AA batteries
If you have fuel but not the industry and resources for tanks this balls
Just try it it's good
US Island Hopping
Don't play US nor use amphibious mech or tanks much, so I'm not experienced enough to know how well this would be, but essentially it's an island hopping division for the US on Japan. Late enough to get the equipment necessary, logistics to keep supply in-case of red sea or negligence against their navy. Shovel to get buffs in amphibious terrain, might be expensive though. Amphibious tank for extra breakthrough and attack. This is just one of the other things I want to show to try to experiment more and push my skill. Give criticism of course. Thank you.
My partisan division is completely insane.
Besides its high HP and recovery rate, it has the particularity of being inexpensive (except for support equipment) and, above all, self-sufficient in supplies. Of course, I used the Mass Assault, Irregular, Field Engineer, and Guerrilla Warfare doctrines.
Tanks die
If you have problems with tanks
Reinforced Paratroops Strike Division
ROLEPLAY EXCUSE: Paratroopers division thats been landed and reinforced with heavy ground assets. ________________________________________________ PROPER EXPLANATION: Assault division that uses the paratrooper tech from last post to create a very cheap, and mildly narrow pushing unit while making the ABSOLUTE MOST of commandos HP and hard attack bonuses. The paratroopers make this division organized despite commando's penalty, and the combination of signal companies and other factors make this division absurdly tanky and capable of reinforce meming, as an all terrain strike force. The idea would be you'd use pure paratrooper divisions as intended to be ambush soldiers that do deep drops behind enemy lines, then switch things over to twice as many of the reinforced strike division once you link up with your paratroopers and save them from being stuck behind enemy lines. You are using both paratroopers high org and good combat stats to counter the only weaknesses of commandos, while taking advantage of too many stacking HP bonuses to make sure these units become veteran. __________________________ ADVANCED TECHNIQUES Go SF and all arms at defense if you are a large nation with a great SF multiplier, or a smaller nation trying to build an offensive fist, go for tip of the spear to make far more of these, as you can make 8 of these with the tip of the spear special forces cap bonus on its own. Four to five prior to you getting the SF cap reduction bonuses. In theory, you could even reinforce this with other special forces, mountaineers/marines, while having the paratroopers tank for your other SF assets, depending on the theater if you have spare cap open.
Did you know? In terms of special forces HP compatibility....
Paratroopers are the highest HP possible leg special forces on most nations, being able to stack 27 base HP with +20% HP using commandos? Note: The empty regiment + Support company is just here as a showcase of how flexible this base template is. Fill this unit out to fit your front. ____________________________________________ This lets you have a unit that is both tanky and organized. However, do note you only get about 5% more HP than standard infantry, the value here is the org, high soft attack, and defense. Airborne light armor also gives 75% of the breakthrough of a full light tank unit while being dirt cheap. (Just don't worry about armor, you only get 25% more armor here than armored recon.) Paratroopers have two really unique traits of the special forces, being able to stack more HP modifiers than any other special forces unit that isn't a bathtub, and being able to achieve a defense multiplier that can be called simply "The moon." As such using line paratroopers as the body for a space marine division can be an oddly.... Ok choice? The high org and HP makes them a strong front for any other unit you want to mix them with that will protect your manpower and expensive equipment better than most other special forces options. ____________________________________________ It can be wise to have a paratrooper division that fights when it links up with your supply lines that you convert them to, and one that actually can airdrop. Since the high paratroop stats can make them oddly good as a general assault unit. Manpower rich nations probably want cold weather specialists instead, but this does come at the cost of fish-canning your men in a dense division that will bleed infantry equipment and manpower. This base template is 99% good for nations which are to put it bluntly "Quite poor." _________________________________ If you go for cheap bathtubs though, the synergy for your assault troops is real, and it can hurt your enemy, both have crazy high hp.
Big defence inf
32 width infantry as a multiplayer defence force. 1940 tech
Оборонительная пехотная
Это оборонительная пехотная дивизия, в целом универсальная так как и фронт прожать может.
ELITE mid game melting mobile division
This was the base France motorized division in 1936. For 1939/40, I added every rocket company and heavy tank there. Then, for 1941, I added the mecha and armtrac battalions, but by that time Germany was already over. It is expensive, but that is not a problem cause the main difficulty is supplies, but still good enough to work in every terrain except mountains in SP. All the heavy tanks are the first research and with base stats, so in-game they are far more powerful and faster when you mod them to your preferences. DOCTRINES ARE MOBILE WARFARE: mobile infantry, self-propelled arty support, armoured support and mission-type tactics.
The LumberJacks
This here is the M16 MGMC, it cuts wood. And meat. Please USA we need your trucks and AA guns surrender your trucks and AA guns we can't sustain this huge cost without your stolen trucks and AA guns. We will strip your entire country for parts just to keep this high going. We need your M16's we need your M16's we need your M16's oh help we can't make enough flugerabwherkannone we need your m16's...... (This is insanity, but at least the equipment capture ratio is really close to 50% in this one. You didn't blink when you saw this. No this will not save you from the allied bombing campaign.)z The 22-15 width version would be better here to better utilize our strosstrupes.