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Base Stats
Speed--
HP--
Org--
Recovery--
Recon--
Suppression--
Weight--
Supply--
Reliability--
Rel. Bonus--
Trickleback--
Exp. Loss--
Combat Stats
Width--
Soft Atk--
Hard Atk--
Air Atk--
Defense--
Brkthrough--
Armor--
Piercing--
Initiative--
Entrench--
Equipment Cost
Manpower--
Training--
Fuel Use--
Fuel Cap--
Eq. Capture--
Production Cost: --
Terrain
Plains
Forest
Hills
Mountains
Desert
Jungle
Marsh
Urban
River
Amphib.
Fort
I recognise I am quite disappointed with this infantry div, I tried to do something effective but off-meta INF template... for that I used some underused doctrines; the whole of them are: SF with La.Un.Ta., Air Cav., Streamline Deployment and Mission Tactics.
The only good stuff I recognise here are the HP, defence, and ORG, this unit is expensive so It wouldnt be affordable for minor nations or nations qwith lack of manpower... another thing worth to point out is the Speed, some doctrines increse the infantry base speed and I got it with heli and streamline deployment that give armoured support and armoured signal the bonus to add base speed for the leg infantry, but only to a shy 5.2... nothing to brat here.
Any idea of how to improve this?
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